Standard License (Royalty-Free)

  1. This Standard License is for an Ongoing-use, non-exclusive, non-transferrable worldwide, “single application” for one product, one use or one project .
  2. Synchronization with an audio-visual or audio-only work to create One Single End Project, 
    1. (Examples of End Products: DVDS, websites, audiobooks, apps, games,  online videos (YouTube, Vimeo etc), corporate videos, web promos, live performances, social media, Indie Films.
  3. Right to utilize the Item through communication to the public (performance), display, distribution, and reproduction (but not through Broadcast). 
    1. (Free or commercial, monetized or not, for-profit or not-for-profit)
  4. For digitally downloaded or physical End Products, there is a limit of 10,000 copies.
    1. (Examples of downloaded or physical products are downloaded podcasts, apps, downloaded games, downloaded e-books, and DVDs. )
  5. You can’t re-distribute the Item as a musical item, as stock, in a tool or template, or with source files. You can’t do this with an Item either on its own or bundled with other items (such as an audio compilation), and even if you modify the Item. You can’t re-distribute the Item as-is or with superficial modifications. These things are not allowed even if the re-distribution is for free.
    1. Examples: You can’t modify a music track and distribute it on a music CD. You can’t add lyrics over the top of a music track and sell it as your own song on iTunes. You can’t use a music track in your internet radio service.
  6. You can only use the Item for lawful purposes. Also, you can’t use the Item in connection with defamatory, obscene or demeaning material, or in connection with sensitive subjects.
  7. Broadcast use is not allowed.
  8. For films, the film may not be theatrically released. (Indie Film is an Allowed Use.)
  9. The author of the Item retains ownership of the Item but grants you the license on these terms.  Example: if you use a music track synced in your video, you can’t claim rights to the music (e.g. through applying “ContentID” or similar systems to the music in your video).